%PDF- %PDF-
Direktori : /lib/python2.7/site-packages/salt/daemons/flo/ |
Current File : //lib/python2.7/site-packages/salt/daemons/flo/minion.flo |
# Salt Minion floscript house minion framer minionudpstack be active first setup # Begin the pre-flight checks frame setup enter do salt raet cleanup do salt raet road stack setup per inode ".salt.road.manor" do salt raet manor lane setup do salt raet process manager setup go loadmodules # Load the minion mods frame loadmodules do salt load modules at enter go setupmatcher frame setupmatcher do salt raet setup matcher at enter go setupbeacon frame setupbeacon do salt raet setup beacon at enter go spawnreactor go startengines go start frame spawnreactor let me if .salt.etc.reactor enter do salt raet reactor fork go startengines go start frame startengines let me if .salt.etc.engines enter do salt raet setup engines go start # OK, let's start the minion up frame start # Start the inbound framer bid start inbound # Start the bootstrap framer bid start bootstrap # Start the eventing framer bid start eventing # Start the functionmanage framer bid start functionmanager # Start the outbound framer bid start outbound # Start the scheduler bid start scheduler # Cleanup on exit exit do salt raet road stack closer per inode ".salt.road.manor." do salt raet lane stack closer per inode ".salt.lane.manor." # Framer for handling inbound traffic framer inbound be inactive first start frame start do salt raet road stack service rx do salt raet lane stack service rx framer bootstrap be inactive first setup frame setup enter do salt raet road clustered per inode ".salt.road.manor." do salt raet road usher minion setup per inode ".salt.road.manor." go clustermaster go multimaster frame clustermaster let if salt.road.manor.cluster.clustered print Setting Up Master Cluster .... go join frame multimaster print Setting Up Master or MultiMaster go join frame join print Joining... enter do salt raet road stack joiner per inode ".salt.road.manor." recur do salt raet road stack joined per inode ".salt.road.manor." do salt raet road stack rejected per inode ".salt.road.manor." go next if joined in .salt.road.manor.status go abort if rejected in .salt.road.manor.status frame joined print Joined go next if elapsed >= 0.5 frame allow print Allowing... enter do salt raet road stack allower per inode ".salt.road.manor." recur do salt raet road stack allowed per inode ".salt.road.manor." go next if allowed in .salt.road.manor.status frame allowed print Allowed go next if elapsed >= 0.5 frame clustering print Cluster Setup ... do salt raet road cluster load setup go next frame pillar print Pillaring enter do salt load pillar go loading frame loading print Loading enter do salt load modules go latestart frame latestart # Start late frames that need the pillar/modules to be available # Start the master events loop bid start masterevents # Start Beacon bid start beacon go router frame router # start the manager framer bid start manager #start alive presence from minion side do salt raet router minion go pillar if .salt.var.pillar_refresh go loading if .salt.var.module_refresh frame abort bid stop all framer eventing be inactive first event frame event do salt raet eventer do salt raet stats eventer minion framer functionmanager be inactive first setup frame setup go shell go nix frame shell let me if .salt.etc.shell_jobber do salt raet shell jobber do salt raet shell jobber check frame nix do salt raet nix jobber framer manager be inactive first start at 10.0 frame start do salt raet road stack manager per inode ".salt.road.manor" framer beacon be inactive first start frame start do salt raet beacon framer masterevents be inactive first start frame start do salt raet master events # Framer for handling outbound traffic framer outbound be inactive first start frame start do salt raet lane stack service tx do salt raet road stack service tx framer scheduler be inactive first start frame start do salt schedule